So I know that this has basically been a comic blog, but the truth is that I’ve been reading very few comics lately and I want to start having this thing actually represent my tastes more holistically. (Potentially at the expense of followers; sorry guys!)
First love is and always will be videogames and, to celebrate Halloween, I’ve been screen-capping every single static camera angle that’s used in Resident Evil (2002) for the GameCube.
This is one of my all-time favorite games, up there with Demon’s Souls, Symphony of the Night, NieR, Full Throttle, MGS2, etc. I was awed the fuck out when I first played it and I still feel that way when I look at it now. It is without question one of the most beautiful videogames ever designed and it’s a master class in both static camera placement and horror-themed mechanics.
All of the screens are capped at the GameCube’s output resolution of 640x480. I will post a link to the gallery online when I’ve amassed all of the screenshots, but this is still a work in progress. Since this is Halloween, though, I wanted to give you a sample of its brilliance.